1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
/**************************************************************************/
/*  file_access_zip.h                                                     */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#ifndef FILE_ACCESS_ZIP_H
#define FILE_ACCESS_ZIP_H

#ifdef MINIZIP_ENABLED

#include "core/io/file_access_pack.h"
#include "core/map.h"

#include "thirdparty/minizip/unzip.h"

#include <stdlib.h>

class ZipArchive : public PackSource {
public:
	struct File {
		int package;
		unz_file_pos file_pos;
		File() {
			package = -1;
		};
	};

private:
	struct Package {
		String filename;
		unzFile zfile;
	};
	Vector<Package> packages;

	Map<String, File> files;

	static ZipArchive *instance;

	FileAccess::CreateFunc fa_create_func;

public:
	void close_handle(unzFile p_file) const;
	unzFile get_file_handle(String p_file) const;

	Error add_package(String p_name);

	bool file_exists(String p_name) const;

	virtual bool try_open_pack(const String &p_path, bool p_replace_files, uint64_t p_offset);
	FileAccess *get_file(const String &p_path, PackedData::PackedFile *p_file);

	static ZipArchive *get_singleton();

	ZipArchive();
	~ZipArchive();
};

class FileAccessZip : public FileAccess {
	unzFile zfile = nullptr;
	unz_file_info64 file_info;

	mutable bool at_eof;

public:
	virtual Error _open(const String &p_path, int p_mode_flags); ///< open a file<--- _open is a virtual function
	virtual void close(); ///< close a file<--- close is a virtual function
	virtual bool is_open() const; ///< true when file is open

	virtual void seek(uint64_t p_position); ///< seek to a given position
	virtual void seek_end(int64_t p_position = 0); ///< seek from the end of file
	virtual uint64_t get_position() const; ///< get position in the file
	virtual uint64_t get_len() const; ///< get size of the file

	virtual bool eof_reached() const; ///< reading passed EOF

	virtual uint8_t get_8() const; ///< get a byte
	virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const;

	virtual Error get_error() const; ///< get last error

	virtual void flush();
	virtual void store_8(uint8_t p_dest); ///< store a byte

	virtual bool file_exists(const String &p_name); ///< return true if a file exists

	virtual uint64_t _get_modified_time(const String &p_file) { return 0; } // todo
	virtual uint32_t _get_unix_permissions(const String &p_file) { return 0; }
	virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) { return FAILED; }

	FileAccessZip(const String &p_path, const PackedData::PackedFile &p_file);
	~FileAccessZip();
};

#endif // MINIZIP_ENABLED

#endif // FILE_ACCESS_ZIP_H