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120 | /**************************************************************************/
/* path_editor_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PATH_EDITOR_PLUGIN_H
#define PATH_EDITOR_PLUGIN_H
#include "editor/spatial_editor_gizmos.h"
#include "scene/3d/path.h"
class PathSpatialGizmo : public EditorSpatialGizmo {
GDCLASS(PathSpatialGizmo, EditorSpatialGizmo);
Path *path;
mutable Vector3 original;
mutable float orig_in_length;
mutable float orig_out_length;
public:
virtual String get_handle_name(int p_idx) const;<--- Function in derived class
virtual Variant get_handle_value(int p_idx);<--- Function in derived class
virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);<--- Function in derived class
virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);<--- Function in derived class
virtual void redraw();<--- Function in derived class
PathSpatialGizmo(Path *p_path = nullptr);
};
class PathSpatialGizmoPlugin : public EditorSpatialGizmoPlugin {
GDCLASS(PathSpatialGizmoPlugin, EditorSpatialGizmoPlugin);
protected:
Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial);<--- Function in derived class
public:
String get_name() const;<--- Function in derived class
int get_priority() const;<--- Function in derived class
PathSpatialGizmoPlugin();
};
class PathEditorPlugin : public EditorPlugin {
GDCLASS(PathEditorPlugin, EditorPlugin);
Separator *sep;
ToolButton *curve_create;
ToolButton *curve_edit;
ToolButton *curve_del;
ToolButton *curve_close;
MenuButton *handle_menu;
EditorNode *editor;
Path *path;
void _mode_changed(int p_idx);
void _close_curve();
void _handle_option_pressed(int p_option);
bool handle_clicked;
bool mirror_handle_angle;
bool mirror_handle_length;
enum HandleOption {
HANDLE_OPTION_ANGLE,
HANDLE_OPTION_LENGTH
};
protected:
void _notification(int p_what);
static void _bind_methods();
public:
Path *get_edited_path() { return path; }
static PathEditorPlugin *singleton;
virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event);
//virtual bool forward_gui_input(const InputEvent& p_event) { return collision_polygon_editor->forward_gui_input(p_event); }
//virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial);
virtual String get_name() const { return "Path"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
bool mirror_angle_enabled() { return mirror_handle_angle; }
bool mirror_length_enabled() { return mirror_handle_length; }
bool is_handle_clicked() { return handle_clicked; }
void set_handle_clicked(bool clicked) { handle_clicked = clicked; }
PathEditorPlugin(EditorNode *p_node);<--- Class 'PathEditorPlugin' has a constructor with 1 argument that is not explicit. [+]Class 'PathEditorPlugin' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
~PathEditorPlugin();
};
#endif // PATH_EDITOR_PLUGIN_H
|