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447 | /**************************************************************************/
/* theme_editor_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef THEME_EDITOR_PLUGIN_H
#define THEME_EDITOR_PLUGIN_H
#include "scene/gui/dialogs.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/option_button.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/tabs.h"
#include "scene/gui/texture_rect.h"
#include "scene/resources/theme.h"
#include "theme_editor_preview.h"
#include "editor/editor_node.h"
class ThemeItemImportTree : public VBoxContainer {
GDCLASS(ThemeItemImportTree, VBoxContainer);
Ref<Theme> edited_theme;
Ref<Theme> base_theme;
struct ThemeItem {
String type_name;
Theme::DataType data_type;
String item_name;
bool operator<(const ThemeItem &p_item) const {
if (type_name == p_item.type_name && data_type == p_item.data_type) {
return item_name < p_item.item_name;
}
if (type_name == p_item.type_name) {
return data_type < p_item.data_type;
}
return type_name < p_item.type_name;
}
};
enum ItemCheckedState {
SELECT_IMPORT_DEFINITION,
SELECT_IMPORT_FULL,
};
Map<ThemeItem, ItemCheckedState> selected_items;
LineEdit *import_items_filter;
Tree *import_items_tree;
List<TreeItem *> tree_color_items;
List<TreeItem *> tree_constant_items;
List<TreeItem *> tree_font_items;
List<TreeItem *> tree_icon_items;
List<TreeItem *> tree_stylebox_items;
bool updating_tree = false;
enum ItemActionFlag {
IMPORT_ITEM = 1,
IMPORT_ITEM_DATA = 2,
};
TextureRect *select_colors_icon;
Label *select_colors_label;
Button *select_all_colors_button;
Button *select_full_colors_button;
Button *deselect_all_colors_button;
Label *total_selected_colors_label;
TextureRect *select_constants_icon;
Label *select_constants_label;
Button *select_all_constants_button;
Button *select_full_constants_button;
Button *deselect_all_constants_button;
Label *total_selected_constants_label;
TextureRect *select_fonts_icon;
Label *select_fonts_label;
Button *select_all_fonts_button;
Button *select_full_fonts_button;
Button *deselect_all_fonts_button;
Label *total_selected_fonts_label;
TextureRect *select_icons_icon;
Label *select_icons_label;
Button *select_all_icons_button;
Button *select_full_icons_button;
Button *deselect_all_icons_button;
Label *total_selected_icons_label;
TextureRect *select_styleboxes_icon;
Label *select_styleboxes_label;
Button *select_all_styleboxes_button;
Button *select_full_styleboxes_button;
Button *deselect_all_styleboxes_button;
Label *total_selected_styleboxes_label;
HBoxContainer *select_icons_warning_hb;
TextureRect *select_icons_warning_icon;
Label *select_icons_warning;
Button *import_collapse_types_button;
Button *import_expand_types_button;
Button *import_select_all_button;
Button *import_select_full_button;
Button *import_deselect_all_button;
void _update_items_tree();
void _toggle_type_items(bool p_collapse);
void _filter_text_changed(const String &p_value);
void _store_selected_item(TreeItem *p_tree_item);
void _restore_selected_item(TreeItem *p_tree_item);
void _update_total_selected(Theme::DataType p_data_type);
void _tree_item_edited();
void _select_all_subitems(TreeItem *p_root_item, bool p_select_with_data);
void _deselect_all_subitems(TreeItem *p_root_item, bool p_deselect_completely);
void _update_parent_items(TreeItem *p_root_item);
void _select_all_items_pressed();
void _select_full_items_pressed();
void _deselect_all_items_pressed();
void _select_all_data_type_pressed(int p_data_type);
void _select_full_data_type_pressed(int p_data_type);
void _deselect_all_data_type_pressed(int p_data_type);
void _import_selected();
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_edited_theme(const Ref<Theme> &p_theme);
void set_base_theme(const Ref<Theme> &p_theme);
void reset_item_tree();
bool has_selected_items() const;
ThemeItemImportTree();
};
class ThemeItemEditorDialog : public AcceptDialog {
GDCLASS(ThemeItemEditorDialog, AcceptDialog);
Ref<Theme> edited_theme;
TabContainer *tc;
enum TypesTreeAction {
TYPES_TREE_REMOVE_ITEM,
};
Tree *edit_type_list;
LineEdit *edit_add_type_value;
String edited_item_type;
Button *edit_items_add_color;
Button *edit_items_add_constant;
Button *edit_items_add_font;
Button *edit_items_add_icon;
Button *edit_items_add_stylebox;
Button *edit_items_remove_class;
Button *edit_items_remove_custom;
Button *edit_items_remove_all;
Tree *edit_items_tree;
Label *edit_items_message;
enum ItemsTreeAction {
ITEMS_TREE_RENAME_ITEM,
ITEMS_TREE_REMOVE_ITEM,
ITEMS_TREE_REMOVE_DATA_TYPE,
};
ConfirmationDialog *edit_theme_item_dialog;
VBoxContainer *edit_theme_item_old_vb;
Label *theme_item_old_name;
LineEdit *theme_item_name;
enum ItemPopupMode {
CREATE_THEME_ITEM,
RENAME_THEME_ITEM,
ITEM_POPUP_MODE_MAX
};
ItemPopupMode item_popup_mode = ITEM_POPUP_MODE_MAX;
String edit_item_old_name;
Theme::DataType edit_item_data_type = Theme::DATA_TYPE_MAX;
ThemeItemImportTree *import_default_theme_items;
ThemeItemImportTree *import_editor_theme_items;
ThemeItemImportTree *import_other_theme_items;
LineEdit *import_another_theme_value;
Button *import_another_theme_button;
EditorFileDialog *import_another_theme_dialog;
ConfirmationDialog *confirm_closing_dialog;
void ok_pressed();
void _close_dialog();
void _dialog_about_to_show();
void _update_edit_types();
void _edited_type_selected();
void _edited_type_button_pressed(Object *p_item, int p_column, int p_id);
void _update_edit_item_tree(String p_item_type);
void _item_tree_button_pressed(Object *p_item, int p_column, int p_id);
void _add_theme_type(const String &p_new_text);
void _add_theme_item(Theme::DataType p_data_type, String p_item_name, String p_item_type);
void _remove_theme_type(const String &p_theme_type);
void _remove_data_type_items(Theme::DataType p_data_type, String p_item_type);
void _remove_class_items();
void _remove_custom_items();
void _remove_all_items();
void _open_add_theme_item_dialog(int p_data_type);
void _open_rename_theme_item_dialog(Theme::DataType p_data_type, String p_item_name);
void _confirm_edit_theme_item();
void _edit_theme_item_gui_input(const Ref<InputEvent> &p_event);
void _open_select_another_theme();
void _select_another_theme_cbk(const String &p_path);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_edited_theme(const Ref<Theme> &p_theme);
ThemeItemEditorDialog();
};
class ThemeTypeDialog : public ConfirmationDialog {
GDCLASS(ThemeTypeDialog, ConfirmationDialog);
Ref<Theme> edited_theme;
bool include_own_types = false;
String pre_submitted_value;
LineEdit *add_type_filter;
ItemList *add_type_options;
ConfirmationDialog *add_type_confirmation;
void _dialog_about_to_show();
void ok_pressed();
void _update_add_type_options(const String &p_filter = "");
void _add_type_filter_cbk(const String &p_value);
void _add_type_options_cbk(int p_index);
void _add_type_dialog_entered(const String &p_value);
void _add_type_dialog_activated(int p_index);
void _add_type_selected(const String &p_type_name);
void _add_type_confirmed();
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_edited_theme(const Ref<Theme> &p_theme);
void set_include_own_types(bool p_enable);
ThemeTypeDialog();
};
class ThemeTypeEditor : public MarginContainer {
GDCLASS(ThemeTypeEditor, MarginContainer);
Ref<Theme> edited_theme;
String edited_type;
bool updating = false;
struct LeadingStylebox {
bool pinned = false;
StringName item_name;
Ref<StyleBox> stylebox;
Ref<StyleBox> ref_stylebox;
};
LeadingStylebox leading_stylebox;
OptionButton *theme_type_list;
Button *add_type_button;
CheckButton *show_default_items_button;
TabContainer *data_type_tabs;
VBoxContainer *color_items_list;
VBoxContainer *constant_items_list;
VBoxContainer *font_items_list;
VBoxContainer *icon_items_list;
VBoxContainer *stylebox_items_list;
LineEdit *type_variation_edit;
Button *type_variation_button;
Label *type_variation_locked;
enum TypeDialogMode {
ADD_THEME_TYPE,
ADD_VARIATION_BASE,
};
TypeDialogMode add_type_mode = ADD_THEME_TYPE;
ThemeTypeDialog *add_type_dialog;
Vector<Control *> focusables;
Timer *update_debounce_timer;
VBoxContainer *_create_item_list(Theme::DataType p_data_type);
void _update_type_list();
void _update_type_list_debounced();
OrderedHashMap<StringName, bool> _get_type_items(String p_type_name, void (Theme::*get_list_func)(StringName, List<StringName> *) const, bool include_default);
HBoxContainer *_create_property_control(Theme::DataType p_data_type, String p_item_name, bool p_editable);
void _add_focusable(Control *p_control);
void _update_type_items();
void _list_type_selected(int p_index);
void _add_type_button_cbk();
void _add_default_type_items();
void _item_add_cbk(int p_data_type, Control *p_control);
void _item_add_lineedit_cbk(String p_value, int p_data_type, Control *p_control);
void _item_override_cbk(int p_data_type, String p_item_name);
void _item_remove_cbk(int p_data_type, String p_item_name);
void _item_rename_cbk(int p_data_type, String p_item_name, Control *p_control);
void _item_rename_confirmed(int p_data_type, String p_item_name, Control *p_control);
void _item_rename_entered(String p_value, int p_data_type, String p_item_name, Control *p_control);
void _item_rename_canceled(int p_data_type, String p_item_name, Control *p_control);
void _color_item_changed(Color p_value, String p_item_name);
void _constant_item_changed(float p_value, String p_item_name);
void _edit_resource_item(RES p_resource, bool p_edit);
void _font_item_changed(Ref<Font> p_value, String p_item_name);
void _icon_item_changed(Ref<Texture> p_value, String p_item_name);
void _stylebox_item_changed(Ref<StyleBox> p_value, String p_item_name);
void _pin_leading_stylebox(Control *p_editor, String p_item_name);
void _unpin_leading_stylebox();
void _update_stylebox_from_leading();
void _type_variation_changed(const String p_value);
void _add_type_variation_cbk();
void _add_type_dialog_selected(const String p_type_name);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void set_edited_theme(const Ref<Theme> &p_theme);
void select_type(String p_type_name);
ThemeTypeEditor();
};
class ThemeEditor : public VBoxContainer {
GDCLASS(ThemeEditor, VBoxContainer);
Ref<Theme> theme;
Tabs *preview_tabs;
PanelContainer *preview_tabs_content;
Button *add_preview_button;
EditorFileDialog *preview_scene_dialog;
ThemeTypeEditor *theme_type_editor;
Label *theme_name;
ThemeItemEditorDialog *theme_edit_dialog;
void _theme_save_button_cbk(bool p_save_as);
void _theme_edit_button_cbk();
void _add_preview_button_cbk();
void _preview_scene_dialog_cbk(const String &p_path);
void _add_preview_tab(ThemeEditorPreview *p_preview_tab, const String &p_preview_name, const Ref<Texture> &p_icon);
void _change_preview_tab(int p_tab);
void _remove_preview_tab(int p_tab);
void _remove_preview_tab_invalid(Node *p_tab_control);
void _update_preview_tab(Node *p_tab_control);
void _preview_control_picked(String p_class_name);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void edit(const Ref<Theme> &p_theme);
Ref<Theme> get_edited_theme();
ThemeEditor();
};
class ThemeEditorPlugin : public EditorPlugin {
GDCLASS(ThemeEditorPlugin, EditorPlugin);
ThemeEditor *theme_editor;
EditorNode *editor;
Button *button;
public:
virtual String get_name() const { return "Theme"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
virtual bool handles(Object *p_node) const;
virtual void make_visible(bool p_visible);
ThemeEditorPlugin(EditorNode *p_node);<--- Class 'ThemeEditorPlugin' has a constructor with 1 argument that is not explicit. [+]Class 'ThemeEditorPlugin' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
};
#endif // THEME_EDITOR_PLUGIN_H
|