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/**************************************************************************/
/*  packet_peer_gdnative.cpp                                              */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "packet_peer_gdnative.h"

PacketPeerGDNative::PacketPeerGDNative() {
	interface = nullptr;
}

PacketPeerGDNative::~PacketPeerGDNative() {
}

void PacketPeerGDNative::set_native_packet_peer(const godot_net_packet_peer *p_impl) {
	interface = p_impl;
}

void PacketPeerGDNative::_bind_methods() {
}

Error PacketPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
	ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
	return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size);
}

Error PacketPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
	ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
	return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size);
}

int PacketPeerGDNative::get_max_packet_size() const {
	ERR_FAIL_COND_V(interface == nullptr, 0);
	return interface->get_max_packet_size(interface->data);
}

int PacketPeerGDNative::get_available_packet_count() const {
	ERR_FAIL_COND_V(interface == nullptr, 0);
	return interface->get_available_packet_count(interface->data);
}

extern "C" {

void GDAPI godot_net_bind_packet_peer(godot_object *p_obj, const godot_net_packet_peer *p_impl) {
	((PacketPeerGDNative *)p_obj)->set_native_packet_peer(p_impl);
}
}