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127 | /**************************************************************************/
/* wsl_peer.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef WSL_PEER_H
#define WSL_PEER_H
#ifndef JAVASCRIPT_ENABLED
#include "core/error_list.h"
#include "core/io/packet_peer.h"
#include "core/io/stream_peer_tcp.h"
#include "core/ring_buffer.h"
#include "packet_buffer.h"
#include "websocket_peer.h"
#include "wslay/wslay.h"
#define WSL_MAX_HEADER_SIZE 4096
class WSLPeer : public WebSocketPeer {
GDCIIMPL(WSLPeer, WebSocketPeer);
public:
struct PeerData {
bool polling;
bool destroy;
bool valid;
bool is_server;
bool closing;
void *obj;
void *peer;
Ref<StreamPeer> conn;
Ref<StreamPeerTCP> tcp;
int id;
wslay_event_context_ptr ctx;
PeerData() {
polling = false;
destroy = false;
valid = false;
is_server = false;
id = 1;
ctx = nullptr;<--- Variable 'ctx' is assigned in constructor body. Consider performing initialization in initialization list. [+]When an object of a class is created, the constructors of all member variables are called consecutively in the order the variables are declared, even if you don't explicitly write them to the initialization list. You could avoid assigning 'ctx' a value by passing the value to the constructor in the initialization list.
obj = nullptr;
closing = false;
peer = nullptr;
}
};
static String compute_key_response(String p_key);
static String generate_key();
private:
static bool _wsl_poll(struct PeerData *p_data);
static void _wsl_destroy(struct PeerData **p_data);
struct PeerData *_data;
uint8_t _is_string;
// Our packet info is just a boolean (is_string), using uint8_t for it.
PacketBuffer<uint8_t> _in_buffer;
PoolVector<uint8_t> _packet_buffer;
WriteMode write_mode;
int _out_buf_size;
int _out_pkt_size;
public:
int close_code;
String close_reason;
void poll(); // Used by client and server.
virtual int get_available_packet_count() const;<--- Function in derived class
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);<--- Function in derived class
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);<--- Function in derived class
virtual int get_max_packet_size() const { return _packet_buffer.size(); };<--- Function in derived class
virtual int get_current_outbound_buffered_amount() const;<--- Function in derived class
virtual void close_now();
virtual void close(int p_code = 1000, String p_reason = "");<--- Function in derived class<--- close is a virtual function
virtual bool is_connected_to_host() const;<--- Function in derived class
virtual IP_Address get_connected_host() const;<--- Function in derived class
virtual uint16_t get_connected_port() const;<--- Function in derived class
virtual WriteMode get_write_mode() const;<--- Function in derived class
virtual void set_write_mode(WriteMode p_mode);<--- Function in derived class
virtual bool was_string_packet() const;<--- Function in derived class
virtual void set_no_delay(bool p_enabled);<--- Function in derived class
void make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size);
Error parse_message(const wslay_event_on_msg_recv_arg *arg);
void invalidate();
WSLPeer();
~WSLPeer();
};
#endif // JAVASCRIPT_ENABLED
#endif // WSL_PEER_H
|