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/**************************************************************************/
/*  canvas_modulate.cpp                                                   */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "canvas_modulate.h"

void CanvasModulate::_notification(int p_what) {
	if (p_what == NOTIFICATION_ENTER_CANVAS) {
		if (is_visible_in_tree()) {
			VS::get_singleton()->canvas_set_modulate(get_canvas(), color);
			add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
		}

	} else if (p_what == NOTIFICATION_EXIT_CANVAS) {
		if (is_visible_in_tree()) {
			VS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
			remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
		}
	} else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
		if (is_visible_in_tree()) {
			VS::get_singleton()->canvas_set_modulate(get_canvas(), color);
			add_to_group("_canvas_modulate_" + itos(get_canvas().get_id()));
		} else {
			VS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1));
			remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id()));
		}

		update_configuration_warning();
	}
}

void CanvasModulate::_bind_methods() {
	ClassDB::bind_method(D_METHOD("set_color", "color"), &CanvasModulate::set_color);
	ClassDB::bind_method(D_METHOD("get_color"), &CanvasModulate::get_color);

	ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
}

void CanvasModulate::set_color(const Color &p_color) {
	color = p_color;
	if (is_visible_in_tree()) {
		VS::get_singleton()->canvas_set_modulate(get_canvas(), color);
	}
}
Color CanvasModulate::get_color() const {
	return color;
}

String CanvasModulate::get_configuration_warning() const {
	String warning = Node2D::get_configuration_warning();
	if (!is_visible_in_tree() || !is_inside_tree()) {
		return warning;
	}

	List<Node *> nodes;
	get_tree()->get_nodes_in_group("_canvas_modulate_" + itos(get_canvas().get_id()), &nodes);

	if (nodes.size() > 1) {
		if (warning != String()) {
			warning += "\n\n";
		}
		warning += TTR("Only one visible CanvasModulate is allowed per scene (or set of instanced scenes). The first created one will work, while the rest will be ignored.");
	}

	return warning;
}

CanvasModulate::CanvasModulate() {
	color = Color(1, 1, 1, 1);
}

CanvasModulate::~CanvasModulate() {
}