/**************************************************************************/
/* occluder_shape.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* the following conditions: */
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/* The above copyright notice and this permission notice shall be */
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/**************************************************************************/
#ifndef OCCLUDER_SHAPE_H
#define OCCLUDER_SHAPE_H
#include "core/math/plane.h"
#include "core/resource.h"
#include "core/vector.h"
class OccluderShape : public Resource {
GDCLASS(OccluderShape, Resource);
OBJ_SAVE_TYPE(OccluderShape);
RES_BASE_EXTENSION("occ");
RID _shape;
protected:
static void _bind_methods();
RID get_shape() const { return _shape; }
OccluderShape();
public:
virtual RID get_rid() const { return _shape; }
~OccluderShape();
virtual Transform center_node(const Transform &p_global_xform, const Transform &p_parent_xform, real_t p_snap) = 0;<--- Virtual function in base class
#ifdef TOOLS_ENABLED
// for editor gizmo
virtual AABB get_fallback_gizmo_aabb() const;<--- Virtual function in base class
virtual bool requires_uniform_scale() const { return false; }<--- Virtual function in base class
#endif
};
class OccluderShapeSphere : public OccluderShape {
GDCLASS(OccluderShapeSphere, OccluderShape);
// We bandit a plane to store position / radius
Vector<Plane> _spheres;
const real_t _min_radius = 0.1;
#ifdef TOOLS_ENABLED
AABB _aabb_local;
void _update_aabb();
#endif
protected:
static void _bind_methods();
public:
void set_spheres(const Vector<Plane> &p_spheres);
Vector<Plane> get_spheres() const { return _spheres; }
void set_sphere_position(int p_idx, const Vector3 &p_position);
void set_sphere_radius(int p_idx, real_t p_radius);
void update_shape_to_visual_server();
virtual Transform center_node(const Transform &p_global_xform, const Transform &p_parent_xform, real_t p_snap);<--- Function in derived class
#ifdef TOOLS_ENABLED
virtual AABB get_fallback_gizmo_aabb() const;<--- Function in derived class
virtual bool requires_uniform_scale() const { return false; }<--- Function in derived class
#endif
OccluderShapeSphere();
};
#endif // OCCLUDER_SHAPE_H