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126 | /**************************************************************************/
/* plist.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PLIST_H
#define PLIST_H
// Property list file format (application/x-plist) parser, property list ASN-1 serialization.
#include "core/io/file_access.h"
class PListNode;
class PList : public RefCounted {
friend class PListNode;
public:
enum PLNodeType {
PL_NODE_TYPE_NIL,
PL_NODE_TYPE_STRING,
PL_NODE_TYPE_ARRAY,
PL_NODE_TYPE_DICT,
PL_NODE_TYPE_BOOLEAN,
PL_NODE_TYPE_INTEGER,
PL_NODE_TYPE_REAL,
PL_NODE_TYPE_DATA,
PL_NODE_TYPE_DATE,
};
private:
struct PListTrailer {
uint8_t offset_size;
uint8_t ref_size;
uint64_t object_num;
uint64_t root_offset_idx;
uint64_t offset_table_start;
};
PListTrailer trailer;
Ref<PListNode> root;
uint64_t read_bplist_var_size_int(Ref<FileAccess> p_file, uint8_t p_size);
Ref<PListNode> read_bplist_obj(Ref<FileAccess> p_file, uint64_t p_offset_idx);
public:
PList();
PList(const String &p_string);<--- Class 'PList' has a constructor with 1 argument that is not explicit. [+]Class 'PList' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
bool load_file(const String &p_filename);
bool load_string(const String &p_string, String &r_err_out);
PackedByteArray save_asn1() const;
String save_text() const;
Ref<PListNode> get_root();
};
/*************************************************************************/
class PListNode : public RefCounted {
static int _asn1_size_len(uint8_t p_len_octets);
public:
PList::PLNodeType data_type = PList::PLNodeType::PL_NODE_TYPE_NIL;
CharString data_string;
Vector<Ref<PListNode>> data_array;
HashMap<String, Ref<PListNode>> data_dict;
union {
int64_t data_int;
bool data_bool;
double data_real;
};
PList::PLNodeType get_type() const;
Variant get_value() const;
static Ref<PListNode> new_node(const Variant &p_value);
static Ref<PListNode> new_array();
static Ref<PListNode> new_dict();
static Ref<PListNode> new_string(const String &p_string);
static Ref<PListNode> new_data(const String &p_string);
static Ref<PListNode> new_date(const String &p_string);
static Ref<PListNode> new_bool(bool p_bool);
static Ref<PListNode> new_int(int64_t p_int);
static Ref<PListNode> new_real(double p_real);
bool push_subnode(const Ref<PListNode> &p_node, const String &p_key = "");
size_t get_asn1_size(uint8_t p_len_octets) const;
void store_asn1_size(PackedByteArray &p_stream, uint8_t p_len_octets) const;
bool store_asn1(PackedByteArray &p_stream, uint8_t p_len_octets) const;
void store_text(String &p_stream, uint8_t p_indent) const;
PListNode() {}
~PListNode() {}
};
#endif // PLIST_H
|