/**************************************************************************/
/* gizmo_3d_helper.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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#ifndef GIZMO_3D_HELPER_H
#define GIZMO_3D_HELPER_H
#include "core/object/ref_counted.h"
class Camera3D;
class Gizmo3DHelper : public RefCounted {<--- The class 'Gizmo3DHelper' does not declare a constructor although it has private member variables which likely require initialization. [+]The class 'Gizmo3DHelper' does not declare a constructor although it has private member variables. Member variables of builtin types are left uninitialized when the class is instantiated. That may cause bugs or undefined behavior.
GDCLASS(Gizmo3DHelper, RefCounted);
int current_handle_id;
Variant initial_value;
Transform3D initial_transform;
public:
void initialize_handle_action(const Variant &p_initial_value, const Transform3D &p_initial_transform);
void get_segment(Camera3D *p_camera, const Point2 &p_point, Vector3 *r_segment);
Vector<Vector3> box_get_handles(const Vector3 &p_box_size);
String box_get_handle_name(int p_id) const;
void box_set_handle(const Vector3 p_segment[2], int p_id, Vector3 &r_box_size, Vector3 &r_box_position);
void box_commit_handle(const String &p_action_name, bool p_cancel, Object *p_position_object, Object *p_size_object = nullptr, const StringName &p_position_property = "global_position", const StringName &p_size_property = "size");
Vector<Vector3> cylinder_get_handles(real_t p_height, real_t p_radius);
String cylinder_get_handle_name(int p_id) const;
void cylinder_set_handle(const Vector3 p_segment[2], int p_id, real_t &r_height, real_t &r_radius, Vector3 &r_cylinder_position);
void cylinder_commit_handle(int p_id, const String &p_radius_action_name, const String &p_height_action_name, bool p_cancel, Object *p_position_object, Object *p_height_object = nullptr, Object *p_radius_object = nullptr, const StringName &p_position_property = "global_position", const StringName &p_height_property = "height", const StringName &p_radius_property = "radius");
};
#endif // GIZMO_3D_HELPER_H