/**************************************************************************/
/* camera_feed_linux.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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#ifndef CAMERA_FEED_LINUX_H
#define CAMERA_FEED_LINUX_H
#include "buffer_decoder.h"
#include "core/os/thread.h"
#include "servers/camera/camera_feed.h"
#include <linux/videodev2.h>
struct StreamingBuffer;
class CameraFeedLinux : public CameraFeed {
private:
SafeFlag exit_flag;
Thread *thread = nullptr;
String device_name;
int file_descriptor = -1;
StreamingBuffer *buffers = nullptr;
unsigned int buffer_count = 0;
BufferDecoder *buffer_decoder = nullptr;
static void update_buffer_thread_func(void *p_func);
void _update_buffer();
void _query_device(const String &p_device_name);
void _add_format(v4l2_fmtdesc description, v4l2_frmsize_discrete size, int frame_numerator, int frame_denominator);
bool _request_buffers();
bool _start_capturing();
void _read_frame();
void _stop_capturing();
void _unmap_buffers(unsigned int p_count);
BufferDecoder *_create_buffer_decoder();
void _start_thread();
public:
String get_device_name() const;
bool activate_feed();
void deactivate_feed();
bool set_format(int p_index, const Dictionary &p_parameters);
Array get_formats() const;
FeedFormat get_format() const;
CameraFeedLinux(const String &p_device_name);<--- Class 'CameraFeedLinux' has a constructor with 1 argument that is not explicit. [+]Class 'CameraFeedLinux' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
virtual ~CameraFeedLinux();
};
#endif // CAMERA_FEED_LINUX_H