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139 | /**************************************************************************/
/* joypad_linux.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef JOYPAD_LINUX_H
#define JOYPAD_LINUX_H
#ifdef JOYDEV_ENABLED
#include "core/input/input.h"
#include "core/os/mutex.h"
#include "core/os/thread.h"
#include "core/templates/local_vector.h"
struct input_absinfo;
class JoypadLinux {
public:
JoypadLinux(Input *in);<--- Class 'JoypadLinux' has a constructor with 1 argument that is not explicit. [+]Class 'JoypadLinux' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
~JoypadLinux();
void process_joypads();
private:
enum {
JOYPADS_MAX = 16,
MAX_ABS = 63,
MAX_KEY = 767, // Hack because <linux/input.h> can't be included here
};
struct JoypadEvent {
uint16_t type;
uint16_t code;
int32_t value;
};
struct Joypad {
float curr_axis[MAX_ABS];
int key_map[MAX_KEY];
int abs_map[MAX_ABS];
BitField<HatMask> dpad;
int fd = -1;
String devpath;
input_absinfo *abs_info[MAX_ABS] = {};
bool force_feedback = false;
int ff_effect_id = 0;
uint64_t ff_effect_timestamp = 0;
LocalVector<JoypadEvent> events;
~Joypad();
void reset();
};
#ifdef UDEV_ENABLED
bool use_udev = false;
#endif
Input *input = nullptr;
SafeFlag monitor_joypads_exit;
SafeFlag joypad_events_exit;
Thread monitor_joypads_thread;
Thread joypad_events_thread;
Joypad joypads[JOYPADS_MAX];
Mutex joypads_mutex[JOYPADS_MAX];
Vector<String> attached_devices;
// List of lowercase words that will prevent the controller from being recognized if its name matches.
// This is done to prevent trackpads, graphics tablets and motherboard LED controllers from being
// recognized as controllers (and taking up controller ID slots as a result).
// Only whole words are matched within the controller name string. The match is case-insensitive.
const Vector<String> banned_words = {
"touchpad", // Matches e.g. "SynPS/2 Synaptics TouchPad", "Sony Interactive Entertainment DualSense Wireless Controller Touchpad"
"trackpad",
"clickpad",
"keyboard", // Matches e.g. "PG-90215 Keyboard", "Usb Keyboard Usb Keyboard Consumer Control"
"mouse", // Matches e.g. "Mouse passthrough"
"pen", // Matches e.g. "Wacom One by Wacom S Pen"
"finger", // Matches e.g. "Wacom HID 495F Finger"
"led", // Matches e.g. "ASRock LED Controller"
};
static void monitor_joypads_thread_func(void *p_user);
void monitor_joypads_thread_run();
void open_joypad(const char *p_path);
void setup_joypad_properties(Joypad &p_joypad);
void close_joypads();
void close_joypad(const char *p_devpath);
void close_joypad(Joypad &p_joypad, int p_id);
#ifdef UDEV_ENABLED
void enumerate_joypads(struct udev *p_udev);
void monitor_joypads(struct udev *p_udev);
#endif
void monitor_joypads();
void joypad_vibration_start(Joypad &p_joypad, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp);
void joypad_vibration_stop(Joypad &p_joypad, uint64_t p_timestamp);
static void joypad_events_thread_func(void *p_user);
void joypad_events_thread_run();
float axis_correct(const input_absinfo *p_abs, int p_value) const;
};
#endif // JOYDEV_ENABLED
#endif // JOYPAD_LINUX_H
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