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613 | /**************************************************************************/
/* joypad_linux.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifdef JOYDEV_ENABLED
#include "joypad_linux.h"
#include "core/os/os.h"
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <linux/input.h>
#include <unistd.h>
#ifdef UDEV_ENABLED
#ifdef SOWRAP_ENABLED
#include "libudev-so_wrap.h"
#else
#include <libudev.h>
#endif
#endif
#define LONG_BITS (sizeof(long) * 8)
#define test_bit(nr, addr) (((1UL << ((nr) % LONG_BITS)) & ((addr)[(nr) / LONG_BITS])) != 0)
#define NBITS(x) ((((x) - 1) / LONG_BITS) + 1)
#ifdef UDEV_ENABLED
static const char *ignore_str = "/dev/input/js";
#endif
// On Linux with Steam Input Xbox 360 devices have an index appended to their device name, this index is
// the Steam Input gamepad index
#define VALVE_GAMEPAD_NAME_PREFIX "Microsoft X-Box 360 pad "
// IDs used by Steam Input virtual controllers.
// See https://partner.steamgames.com/doc/features/steam_controller/steam_input_gamepad_emulation_bestpractices
#define VALVE_GAMEPAD_VID 0x28DE
#define VALVE_GAMEPAD_PID 0x11FF
JoypadLinux::Joypad::~Joypad() {
for (int i = 0; i < MAX_ABS; i++) {
if (abs_info[i]) {
memdelete(abs_info[i]);
}
}
}
void JoypadLinux::Joypad::reset() {
dpad = 0;
fd = -1;
for (int i = 0; i < MAX_ABS; i++) {
abs_map[i] = -1;
curr_axis[i] = 0;
}
events.clear();
}
JoypadLinux::JoypadLinux(Input *in) {
#ifdef UDEV_ENABLED
if (OS::get_singleton()->is_sandboxed()) {
// Linux binaries in sandboxes / containers need special handling because
// libudev doesn't work there. So we need to fallback to manual parsing
// of /dev/input in such case.
use_udev = false;
print_verbose("JoypadLinux: udev enabled, but detected incompatible sandboxed mode. Falling back to /dev/input to detect joypads.");
}
#ifdef SOWRAP_ENABLED
else {
#ifdef DEBUG_ENABLED
int dylibloader_verbose = 1;
#else
int dylibloader_verbose = 0;
#endif
use_udev = initialize_libudev(dylibloader_verbose) == 0;
if (use_udev) {
if (!udev_new || !udev_unref || !udev_enumerate_new || !udev_enumerate_add_match_subsystem || !udev_enumerate_scan_devices || !udev_enumerate_get_list_entry || !udev_list_entry_get_next || !udev_list_entry_get_name || !udev_device_new_from_syspath || !udev_device_get_devnode || !udev_device_get_action || !udev_device_unref || !udev_enumerate_unref || !udev_monitor_new_from_netlink || !udev_monitor_filter_add_match_subsystem_devtype || !udev_monitor_enable_receiving || !udev_monitor_get_fd || !udev_monitor_receive_device || !udev_monitor_unref) {
// There's no API to check version, check if functions are available instead.
use_udev = false;
print_verbose("JoypadLinux: Unsupported udev library version!");
} else {
print_verbose("JoypadLinux: udev enabled and loaded successfully.");
}
} else {
print_verbose("JoypadLinux: udev enabled, but couldn't be loaded. Falling back to /dev/input to detect joypads.");
}
}
#endif // SOWRAP_ENABLED
#else
print_verbose("JoypadLinux: udev disabled, parsing /dev/input to detect joypads.");
#endif // UDEV_ENABLED
input = in;
monitor_joypads_thread.start(monitor_joypads_thread_func, this);
joypad_events_thread.start(joypad_events_thread_func, this);
}
JoypadLinux::~JoypadLinux() {
monitor_joypads_exit.set();
joypad_events_exit.set();
monitor_joypads_thread.wait_to_finish();
joypad_events_thread.wait_to_finish();
close_joypads();
}
void JoypadLinux::monitor_joypads_thread_func(void *p_user) {
if (p_user) {
JoypadLinux *joy = static_cast<JoypadLinux *>(p_user);
joy->monitor_joypads_thread_run();
}
}
void JoypadLinux::monitor_joypads_thread_run() {
#ifdef UDEV_ENABLED
if (use_udev) {
udev *_udev = udev_new();
if (!_udev) {
use_udev = false;
ERR_PRINT("Failed getting an udev context, falling back to parsing /dev/input.");
monitor_joypads();
} else {
enumerate_joypads(_udev);
monitor_joypads(_udev);
udev_unref(_udev);
}
} else {
monitor_joypads();
}
#else
monitor_joypads();
#endif
}
#ifdef UDEV_ENABLED
void JoypadLinux::enumerate_joypads(udev *p_udev) {
udev_enumerate *enumerate;
udev_list_entry *devices, *dev_list_entry;
udev_device *dev;<--- The scope of the variable 'dev' can be reduced. [+]The scope of the variable 'dev' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
enumerate = udev_enumerate_new(p_udev);
udev_enumerate_add_match_subsystem(enumerate, "input");
udev_enumerate_scan_devices(enumerate);
devices = udev_enumerate_get_list_entry(enumerate);
udev_list_entry_foreach(dev_list_entry, devices) {
const char *path = udev_list_entry_get_name(dev_list_entry);
dev = udev_device_new_from_syspath(p_udev, path);
const char *devnode = udev_device_get_devnode(dev);
if (devnode) {
String devnode_str = devnode;
if (!devnode_str.contains(ignore_str)) {
open_joypad(devnode);
}
}
udev_device_unref(dev);
}
udev_enumerate_unref(enumerate);
}
void JoypadLinux::monitor_joypads(udev *p_udev) {
udev_device *dev = nullptr;
udev_monitor *mon = udev_monitor_new_from_netlink(p_udev, "udev");
udev_monitor_filter_add_match_subsystem_devtype(mon, "input", nullptr);
udev_monitor_enable_receiving(mon);
int fd = udev_monitor_get_fd(mon);
while (!monitor_joypads_exit.is_set()) {
fd_set fds;
struct timeval tv;
int ret;
FD_ZERO(&fds);
FD_SET(fd, &fds);
tv.tv_sec = 0;
tv.tv_usec = 0;
ret = select(fd + 1, &fds, nullptr, nullptr, &tv);
/* Check if our file descriptor has received data. */
if (ret > 0 && FD_ISSET(fd, &fds)) {
/* Make the call to receive the device.
select() ensured that this will not block. */
dev = udev_monitor_receive_device(mon);
if (dev && udev_device_get_devnode(dev) != nullptr) {
String action = udev_device_get_action(dev);
const char *devnode = udev_device_get_devnode(dev);
if (devnode) {
String devnode_str = devnode;
if (!devnode_str.contains(ignore_str)) {
if (action == "add") {
open_joypad(devnode);
} else if (String(action) == "remove") {
close_joypad(devnode);
}
}
}
udev_device_unref(dev);
}
}
OS::get_singleton()->delay_usec(50'000);
}
udev_monitor_unref(mon);
}
#endif
void JoypadLinux::monitor_joypads() {
while (!monitor_joypads_exit.is_set()) {
DIR *input_directory;
input_directory = opendir("/dev/input");
if (input_directory) {
struct dirent *current;
char fname[64];
while ((current = readdir(input_directory)) != nullptr) {
if (strncmp(current->d_name, "event", 5) != 0) {
continue;
}
sprintf(fname, "/dev/input/%.*s", 16, current->d_name);
if (!attached_devices.has(fname)) {
open_joypad(fname);
}
}
}
closedir(input_directory);
OS::get_singleton()->delay_usec(1'000'000);
}
}
void JoypadLinux::close_joypads() {
for (int i = 0; i < JOYPADS_MAX; i++) {
MutexLock lock(joypads_mutex[i]);
Joypad &joypad = joypads[i];
close_joypad(joypad, i);
}
}
void JoypadLinux::close_joypad(const char *p_devpath) {
for (int i = 0; i < JOYPADS_MAX; i++) {
MutexLock lock(joypads_mutex[i]);
Joypad &joypad = joypads[i];<--- The scope of the variable 'joypad' can be reduced. [+]The scope of the variable 'joypad' can be reduced. Warning: Be careful when fixing this message, especially when there are inner loops. Here is an example where cppcheck will write that the scope for 'i' can be reduced:
void f(int x)
{
int i = 0;
if (x) {
// it's safe to move 'int i = 0;' here
for (int n = 0; n < 10; ++n) {
// it is possible but not safe to move 'int i = 0;' here
do_something(&i);
}
}
}
When you see this message it is always safe to reduce the variable scope 1 level.
if (joypads[i].devpath == p_devpath) {
close_joypad(joypad, i);
}
}
}
void JoypadLinux::close_joypad(Joypad &p_joypad, int p_id) {
if (p_joypad.fd != -1) {
close(p_joypad.fd);
p_joypad.fd = -1;
attached_devices.erase(p_joypad.devpath);
input->joy_connection_changed(p_id, false, "");
}
p_joypad.events.clear();
}
static String _hex_str(uint8_t p_byte) {
static const char *dict = "0123456789abcdef";
char ret[3];
ret[2] = 0;
ret[0] = dict[p_byte >> 4];
ret[1] = dict[p_byte & 0xF];
return ret;
}
void JoypadLinux::setup_joypad_properties(Joypad &p_joypad) {
unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
int num_buttons = 0;
int num_axes = 0;
if ((ioctl(p_joypad.fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
(ioctl(p_joypad.fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {
return;
}
for (int i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
if (test_bit(i, keybit)) {
p_joypad.key_map[i] = num_buttons++;
}
}
for (int i = BTN_MISC; i < BTN_JOYSTICK; ++i) {
if (test_bit(i, keybit)) {
p_joypad.key_map[i] = num_buttons++;
}
}
for (int i = 0; i < ABS_MISC; ++i) {
/* Skip hats */
if (i == ABS_HAT0X) {
i = ABS_HAT3Y;
continue;
}
if (test_bit(i, absbit)) {
p_joypad.abs_map[i] = num_axes++;
p_joypad.abs_info[i] = memnew(input_absinfo);
if (ioctl(p_joypad.fd, EVIOCGABS(i), p_joypad.abs_info[i]) < 0) {
memdelete(p_joypad.abs_info[i]);
p_joypad.abs_info[i] = nullptr;
}
}
}
p_joypad.force_feedback = false;
p_joypad.ff_effect_timestamp = 0;
unsigned long ffbit[NBITS(FF_CNT)];
if (ioctl(p_joypad.fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) != -1) {
if (test_bit(FF_RUMBLE, ffbit)) {
p_joypad.force_feedback = true;
}
}
}
void JoypadLinux::open_joypad(const char *p_path) {
int joy_num = input->get_unused_joy_id();
int fd = open(p_path, O_RDWR | O_NONBLOCK);
if (fd != -1 && joy_num != -1) {
unsigned long evbit[NBITS(EV_MAX)] = { 0 };
unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
// add to attached devices so we don't try to open it again
attached_devices.push_back(String(p_path));
if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
(ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
(ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {
close(fd);
return;
}
// Check if the device supports basic gamepad events
bool has_abs_left = (test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit));
bool has_abs_right = (test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit));
if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) && (has_abs_left || has_abs_right))) {
close(fd);
return;
}
char uid[128];
char namebuf[128];
String name = "";
input_id inpid;
if (ioctl(fd, EVIOCGNAME(sizeof(namebuf)), namebuf) >= 0) {
name = namebuf;
}
for (const String &word : name.to_lower().split(" ")) {
if (banned_words.has(word)) {
return;
}
}
if (ioctl(fd, EVIOCGID, &inpid) < 0) {
close(fd);
return;
}
uint16_t vendor = BSWAP16(inpid.vendor);
uint16_t product = BSWAP16(inpid.product);
uint16_t version = BSWAP16(inpid.version);
if (input->should_ignore_device(vendor, product)) {
// This can be true in cases where Steam is passing information into the game to ignore
// original gamepads when using virtual rebindings (See SteamInput).
return;
}
MutexLock lock(joypads_mutex[joy_num]);
Joypad &joypad = joypads[joy_num];
joypad.reset();
joypad.fd = fd;
joypad.devpath = String(p_path);
setup_joypad_properties(joypad);
sprintf(uid, "%04x%04x", BSWAP16(inpid.bustype), 0);
if (inpid.vendor && inpid.product && inpid.version) {
Dictionary joypad_info;
joypad_info["vendor_id"] = inpid.vendor;
joypad_info["product_id"] = inpid.product;
joypad_info["raw_name"] = name;
sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor, 0, product, 0, version, 0);
if (inpid.vendor == VALVE_GAMEPAD_VID && inpid.product == VALVE_GAMEPAD_PID) {
if (name.begins_with(VALVE_GAMEPAD_NAME_PREFIX)) {
String idx_str = name.substr(strlen(VALVE_GAMEPAD_NAME_PREFIX));
if (idx_str.is_valid_int()) {
joypad_info["steam_input_index"] = idx_str.to_int();
}
}
}
input->joy_connection_changed(joy_num, true, name, uid, joypad_info);
} else {
String uidname = uid;
int uidlen = MIN(name.length(), 11);
for (int i = 0; i < uidlen; i++) {
uidname = uidname + _hex_str(name[i]);
}
uidname += "00";
input->joy_connection_changed(joy_num, true, name, uidname);
}
}
}
void JoypadLinux::joypad_vibration_start(Joypad &p_joypad, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) {
if (!p_joypad.force_feedback || p_joypad.fd == -1 || p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) {
return;
}
if (p_joypad.ff_effect_id != -1) {
joypad_vibration_stop(p_joypad, p_timestamp);
}
struct ff_effect effect;
effect.type = FF_RUMBLE;
effect.id = -1;
effect.u.rumble.weak_magnitude = floor(p_weak_magnitude * (float)0xffff);
effect.u.rumble.strong_magnitude = floor(p_strong_magnitude * (float)0xffff);
effect.replay.length = floor(p_duration * 1000);
effect.replay.delay = 0;
if (ioctl(p_joypad.fd, EVIOCSFF, &effect) < 0) {
return;
}
struct input_event play;
play.type = EV_FF;
play.code = effect.id;
play.value = 1;
if (write(p_joypad.fd, (const void *)&play, sizeof(play)) == -1) {
print_verbose("Couldn't write to Joypad device.");
}
p_joypad.ff_effect_id = effect.id;
p_joypad.ff_effect_timestamp = p_timestamp;
}
void JoypadLinux::joypad_vibration_stop(Joypad &p_joypad, uint64_t p_timestamp) {
if (!p_joypad.force_feedback || p_joypad.fd == -1 || p_joypad.ff_effect_id == -1) {
return;
}
if (ioctl(p_joypad.fd, EVIOCRMFF, p_joypad.ff_effect_id) < 0) {
return;
}
p_joypad.ff_effect_id = -1;
p_joypad.ff_effect_timestamp = p_timestamp;
}
float JoypadLinux::axis_correct(const input_absinfo *p_abs, int p_value) const {
int min = p_abs->minimum;
int max = p_abs->maximum;
// Convert to a value between -1.0f and 1.0f.
return 2.0f * (p_value - min) / (max - min) - 1.0f;
}
void JoypadLinux::joypad_events_thread_func(void *p_user) {
if (p_user) {
JoypadLinux *joy = (JoypadLinux *)p_user;<--- C-style pointer casting [+]C-style pointer casting detected. C++ offers four different kinds of casts as replacements: static_cast, const_cast, dynamic_cast and reinterpret_cast. A C-style cast could evaluate to any of those automatically, thus it is considered safer if the programmer explicitly states which kind of cast is expected. See also: https://www.securecoding.cert.org/confluence/display/cplusplus/EXP05-CPP.+Do+not+use+C-style+casts.
joy->joypad_events_thread_run();
}
}
void JoypadLinux::joypad_events_thread_run() {
while (!joypad_events_exit.is_set()) {
bool no_events = true;
for (int i = 0; i < JOYPADS_MAX; i++) {
MutexLock lock(joypads_mutex[i]);
Joypad &joypad = joypads[i];
if (joypad.fd == -1) {
continue;
}
input_event event;
while (read(joypad.fd, &event, sizeof(event)) > 0) {
no_events = false;
JoypadEvent joypad_event;
joypad_event.type = event.type;
joypad_event.code = event.code;
joypad_event.value = event.value;
joypad.events.push_back(joypad_event);
}
if (errno != EAGAIN) {
close_joypad(joypad, i);
}
}
if (no_events) {
OS::get_singleton()->delay_usec(10'000);
}
}
}
void JoypadLinux::process_joypads() {
for (int i = 0; i < JOYPADS_MAX; i++) {
MutexLock lock(joypads_mutex[i]);
Joypad &joypad = joypads[i];
if (joypad.fd == -1) {
continue;
}
for (uint32_t j = 0; j < joypad.events.size(); j++) {
const JoypadEvent &joypad_event = joypad.events[j];
// joypad_event may be tainted and out of MAX_KEY range, which will cause
// joypad.key_map[joypad_event.code] to crash
if (joypad_event.code >= MAX_KEY) {
return;
}
switch (joypad_event.type) {
case EV_KEY:
input->joy_button(i, (JoyButton)joypad.key_map[joypad_event.code], joypad_event.value);
break;
case EV_ABS:
switch (joypad_event.code) {
case ABS_HAT0X:
if (joypad_event.value != 0) {
if (joypad_event.value < 0) {
joypad.dpad.set_flag(HatMask::LEFT);
joypad.dpad.clear_flag(HatMask::RIGHT);
} else {
joypad.dpad.set_flag(HatMask::RIGHT);
joypad.dpad.clear_flag(HatMask::LEFT);
}
} else {
joypad.dpad.clear_flag(HatMask::LEFT);
joypad.dpad.clear_flag(HatMask::RIGHT);
}
input->joy_hat(i, joypad.dpad);
break;
case ABS_HAT0Y:
if (joypad_event.value != 0) {
if (joypad_event.value < 0) {
joypad.dpad.set_flag(HatMask::UP);
joypad.dpad.clear_flag(HatMask::DOWN);
} else {
joypad.dpad.set_flag(HatMask::DOWN);
joypad.dpad.clear_flag(HatMask::UP);
}
} else {
joypad.dpad.clear_flag(HatMask::UP);
joypad.dpad.clear_flag(HatMask::DOWN);
}
input->joy_hat(i, joypad.dpad);
break;
default:
if (joypad_event.code >= MAX_ABS) {
return;
}
if (joypad.abs_map[joypad_event.code] != -1 && joypad.abs_info[joypad_event.code]) {
float value = axis_correct(joypad.abs_info[joypad_event.code], joypad_event.value);
joypad.curr_axis[joypad.abs_map[joypad_event.code]] = value;
}
break;
}
break;
}
}
joypad.events.clear();
for (int j = 0; j < MAX_ABS; j++) {
int index = joypad.abs_map[j];
if (index != -1) {
input->joy_axis(i, (JoyAxis)index, joypad.curr_axis[index]);
}
}
if (joypad.force_feedback) {
uint64_t timestamp = input->get_joy_vibration_timestamp(i);
if (timestamp > joypad.ff_effect_timestamp) {
Vector2 strength = input->get_joy_vibration_strength(i);
float duration = input->get_joy_vibration_duration(i);
if (strength.x == 0 && strength.y == 0) {
joypad_vibration_stop(joypad, timestamp);
} else {
joypad_vibration_start(joypad, strength.x, strength.y, duration, timestamp);
}
}
}
}
}
#endif // JOYDEV_ENABLED
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