/**************************************************************************/
/* graph_edit_arranger.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef GRAPH_EDIT_ARRANGER_H
#define GRAPH_EDIT_ARRANGER_H
#include "core/object/ref_counted.h"
#include "core/templates/hash_map.h"
#include "core/templates/hash_set.h"
class GraphEdit;
class GraphEditArranger : public RefCounted {
enum SET_OPERATIONS {
IS_EQUAL,
IS_SUBSET,
DIFFERENCE,
UNION,
};
GraphEdit *graph_edit = nullptr;
bool arranging_graph = false;
int _set_operations(SET_OPERATIONS p_operation, HashSet<StringName> &r_u, const HashSet<StringName> &r_v);
HashMap<int, Vector<StringName>> _layering(const HashSet<StringName> &r_selected_nodes, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours);
Vector<StringName> _split(const Vector<StringName> &r_layer, const HashMap<StringName, Dictionary> &r_crossings);
void _horizontal_alignment(Dictionary &r_root, Dictionary &r_align, const HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours, const HashSet<StringName> &r_selected_nodes);
void _crossing_minimisation(HashMap<int, Vector<StringName>> &r_layers, const HashMap<StringName, HashSet<StringName>> &r_upper_neighbours);
void _calculate_inner_shifts(Dictionary &r_inner_shifts, const Dictionary &r_root, const Dictionary &r_node_names, const Dictionary &r_align, const HashSet<StringName> &r_block_heads, const HashMap<StringName, Pair<int, int>> &r_port_info);
float _calculate_threshold(const StringName &p_v, const StringName &p_w, const Dictionary &r_node_names, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_inner_shift, real_t p_current_threshold, const HashMap<StringName, Vector2> &r_node_positions);
void _place_block(const StringName &p_v, float p_delta, const HashMap<int, Vector<StringName>> &r_layers, const Dictionary &r_root, const Dictionary &r_align, const Dictionary &r_node_name, const Dictionary &r_inner_shift, Dictionary &r_sink, Dictionary &r_shift, HashMap<StringName, Vector2> &r_node_positions);
public:
void arrange_nodes();
GraphEditArranger(GraphEdit *p_graph_edit) :<--- Class 'GraphEditArranger' has a constructor with 1 argument that is not explicit. [+]Class 'GraphEditArranger' has a constructor with 1 argument that is not explicit. Such constructors should in general be explicit for type safety reasons. Using the explicit keyword in the constructor means some mistakes when using the class can be avoided.
graph_edit(p_graph_edit) {}
};
#endif // GRAPH_EDIT_ARRANGER_H