/**************************************************************************/
/* thread_posix.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
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/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* the following conditions: */
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/* The above copyright notice and this permission notice shall be */
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/**************************************************************************/
#if defined(UNIX_ENABLED)
#include "thread_posix.h"
#include "core/os/thread.h"
#include "core/string/ustring.h"
#ifdef PTHREAD_BSD_SET_NAME
#include <pthread_np.h>
#endif
static Error set_name(const String &p_name) {
#ifdef PTHREAD_NO_RENAME
return ERR_UNAVAILABLE;
#else
#ifdef PTHREAD_RENAME_SELF
// check if thread is the same as caller
int err = pthread_setname_np(p_name.utf8().get_data());
#else
pthread_t running_thread = pthread_self();
#ifdef PTHREAD_BSD_SET_NAME
pthread_set_name_np(running_thread, p_name.utf8().get_data());
int err = 0; // Open/FreeBSD ignore errors in this function<--- 'err' is assigned value '0' here.
#elif defined(PTHREAD_NETBSD_SET_NAME)
int err = pthread_setname_np(running_thread, "%s", const_cast<char *>(p_name.utf8().get_data()));
#else
int err = pthread_setname_np(running_thread, p_name.utf8().get_data());
#endif // PTHREAD_BSD_SET_NAME
#endif // PTHREAD_RENAME_SELF
return err == 0 ? OK : ERR_INVALID_PARAMETER;<--- The comparison 'err == 0' is always true. [+]Finding the same expression on both sides of an operator is suspicious and might indicate a cut and paste or logic error. Please examine this code carefully to determine if it is correct.
#endif // PTHREAD_NO_RENAME
}
void init_thread_posix() {
Thread::_set_platform_functions({ .set_name = set_name });
}
#endif // UNIX_ENABLED